buildline

Buildline for product managers

You own what gets built and how we know it's done. You don't need the terminal for most of it.

Your tools

A typical feature

  1. Propose: /buildline-new Let returning customers reorder in one click, or + New in the dashboard.
  2. Spec: /buildline-spec 007. Claude interviews you one question at a time, always offering its best guess so you can just say yes. It asks about who the user is, the smallest valuable version, unhappy paths, what must not change, and how you'll measure success.
  3. Read the critique: a separate reviewer agent checks the spec for vague requirements ("fast", "intuitive"), missing edge cases and hidden scope.
  4. Approve: in the dashboard, or say "approved" to Claude.
  5. Watch it move: design → plan → build → verify → review. Each card shows who it's waiting on.
  6. Check the evidence: the Verification section of the spec lists every acceptance scenario with PASS/FAIL and screenshots.

Writing acceptance scenarios that work

They're the contract. Agents can't edit them during build (a hook blocks it), so make them count.

A2 Given a signed-in user with no saved carts
   When they open "Saved carts"
   Then they see "Nothing saved yet" and a "Continue shopping" link

Epics

If it's bigger than one PR, intake marks it epic. The spec station ends by proposing 2–6 thin, shippable child features, each with its own spec and acceptance scenarios.

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